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Swords to Plowshares
Tier 2control

Bw Control

Orzhov Control

Featured list~$890Premodern "monthly" #12 - Mercoled 10 Giugno h 20:30 @ Arcadia Genova

Overview

"Bw Control pairs proactive hand disruption with universal removal to dismantle opponents before they execute. Duress and Gerrard's Verdict strip cards from hand, while Vindicate, Swords to Plowshares, and Wrath of God answer anything that resolves. Skeletal Scrying refuels from the graveyard, and Decree of Justice cycled at instant speed conjures a token army without tapping out. Exalted Angel and Eternal Dragon, which recurs itself and fetches Plains to hit land drops deep into the game, close as the win conditions."

Game Plan

BW Control is a permission-first control deck that wins by exhausting the opponent's resources before presenting threats they cannot answer. The strategic engine runs in two parallel lanes: hand disruption empties their grip early, while a suite of flexible removal polices whatever survives. Duress on turn one maps the opponent's hand and extracts the most dangerous spell, setting up Gerrard's Verdict on turn two to strip two more cards (and gain two life for each land they are forced to discard) before the opponent can execute their plan. With the proactive threat dismantled, Vindicate handles any permanent that resolves, whether creature, enchantment, or land, and Swords to Plowshares exiles the most dangerous attackers at instant speed for a single mana. Wrath of God serves as the catch-all reset when early pressure slips through faster than single answers can manage. The deck does not race; it methodically removes every meaningful card from the opponent's hand and board before deploying its own threats.

Once the opponent is stripped bare, the win conditions are deliberately resilient and difficult to race. Exalted Angel, typically morphed into play on turn four to conceal its identity and cost, flips into a 4/5 lifelinker that swings life totals decisively and creates a clock that forces the opponent to find answers they no longer hold. Decree of Justice fills the flex-threat role: cycled at instant speed at the end of an opponent's turn, it produces a Soldier army without ever tapping out on your own main phase, making it nearly uncounterable and immune to sorcery-speed removal. Eternal Dragon ties the late game together: its plainscycling hits land drops through the mid-game while thinning the deck, and once the board is clear it returns from the graveyard as a recurring 5/5 flier that generates incremental card advantage each time the engine loops. Skeletal Scrying converts the graveyard, swollen with cycled Dragons and spent spells, into fresh cards, ensuring the deck never truly runs out of answers in a protracted game.

Key Cards

Core engine & flex

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Sample Decklists

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Bio88

TCG

Mainboard (60)

$707
Creature (4)
$92.90
2Eternal Dragon
$18.105WW
2Exalted Angel
$74.804WW
Instant (7)
$43.99
Sorcery (22)
$161
4Decree of Justice
$67.84XX2WW
4Duress
$14.80B
4Rain of Tears
$1.401BB
4Vindicate
$50.961WB
2Wrath of God
$22.942WW
Artifact (1)
$76.15
1Powder Keg
$76.152
Land (26)
$333
8Plains
$3.76
9Swamp
$3.78
1Dust Bowl
$32.99

Sideboard (15)

$183
Est. Total$890

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Daniel Uribe

Daniel Uribe

TCG

Mainboard (60)

$693
Creature (7)
$135
Instant (8)
$44.22
Sorcery (17)
$144
4Duress
$14.80B
4Vindicate
$50.961WB
3Decree of Justice
$50.88XX2WW
2Wrath of God
$22.942WW
Artifact (1)
$76.15
1Powder Keg
$76.152
Enchantment (3)
$21.99
Land (24)
$272
9Plains
$4.23
6Swamp
$2.52
1Dust Bowl
$32.99
1Kor Haven
$18.83

Sideboard (15)

$170
Est. Total$863

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Erik Svensson

Erik Svensson

TCG

Mainboard (60)

$605
Creature (7)
$177
3Eternal Dragon
$27.155WW
Instant (7)
$43.99
Sorcery (21)
$171
2Death Grasp
$1.06XWB
4Decree of Justice
$67.84XX2WW
4Duress
$14.80B
1Haunting Echoes
$10.283BB
4Vindicate
$50.961WB
2Wrath of God
$22.942WW
Land (25)
$213
2Dust Bowl
$65.98
1Kor Haven
$18.83
8Plains
$3.76
8Swamp
$3.36

Sideboard (15)

$130
Est. Total$735

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Archetype Anatomy

Based on 618 decks with known dates2023-05-20 to 2026-06-13

Mana Base

Average25lands
Median25lands
Range20–28lands
Spells35.0avg non-land

Sideboard Anatomy

core Sideboard Options(>80%)

Circle Of Protection: Red
89.2%
1.9x
Engineered Plague
89.2%
2.4x

flex Sideboard Options(30-80%)

Tormod'S Crypt
74.4%
1.5x
Aura Of Silence
68.3%
1.5x
Haunting Echoes
63.7%
1.3x
Seal Of Cleansing
57.6%
1.5x
Warmth
57.4%
1.4x
Disenchant
47.8%
1.6x
Infest
44.8%
1.8x
Enlightened Tutor
42.7%
1.3x

fringe Sideboard Options(<30%)

Phyrexian Furnace
26.8%
1.3x
Phyrexian Arena
26.5%
1.7x
Smother
24.8%
1.5x
Sacred Ground
24.5%
1.2x
Perish
20.8%
1.4x
Cursed Totem
15.1%
1.2x
Spiritual Focus
12%
1.1x
Tsabo'S Web
11.9%
1.2x
Wrath Of God
10.5%
1.2x
Decree Of Pain
9.7%
1.0x
Powder Keg
7.2%
1.0x
Planar Void
7%
1.5x
Withered Wretch
6.9%
1.7x
Stromgald Cabal
5.9%
1.9x
Planar Birth
5.6%
1.2x
Scour
5.6%
1.0x
Sphere Of Law
5.5%
1.3x
Akroma'S Vengeance
5.4%
1.1x
Presence Of The Master
4.8%
1.1x
Vendetta
4.6%
1.2x
Diabolic Edict
4.3%
1.1x
Gerrard'S Verdict
4.2%
1.5x
Cleansing Meditation
3.5%
1.2x
Dystopia
3.5%
1.3x
Death Grasp
3%
1.3x
Silver Knight
3%
1.9x
Abolish
2.9%
1.1x
Light Of Day
2.6%
1.1x
Wall Of Hope
2.6%
2.6x
Eradicate
2.3%
1.0x
Bane Of The Living
2.2%
1.0x
Cabal Therapy
2.1%
1.9x
Chainer'S Edict
2.1%
1.2x
Gaea'S Blessing
2.1%
1.0x
Null Rod
1.9%
1.0x
Ivory Mask
1.7%
1.0x
Desolation Angel
1.7%
1.0x
Rune Of Protection: Red
1.7%
1.3x
Exalted Angel
1.4%
2.1x
Gloom
1.4%
1.5x
Cabal Interrogator
1.4%
1.0x
Massacre
1.3%
1.0x
Hypnotic Specter
1.3%
1.1x
Dust Bowl
1.2%
1.0x
Innocent Blood
1.1%
1.2x
Plague Spitter
1.1%
1.4x
Conversion
1.1%
1.0x
Sheltering Prayers
1.1%
1.0x

Recent Events Featuring this Archetype

Matchups

Head-to-head: DuressCrew (MTGO) · field strength: our event data

Field strength: Holds even with the field

placement-derived · not head-to-head · 630 finishes · 73 wins

DxC = DuressCrew MTGO head-to-head · win rates diverge from a 50% centre line