Memory Jar
CONTAINS BANNED CARDSComplexity: intermediate
NEAR-INFINITE

Memory Jar + Megrim

Core strategy of the memory-jar archetype

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The Payoff

"Massive hand disruption and lethal damage via forced discard."

Requirements

Memory Jar

Memory Jar

BannedForce massive draw and discard
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Megrim

Megrim

Convert discards to damage
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Windfall

Windfall

BannedAdditional forced discard/draw
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The Combo: Storyboard

1

Step 1

Cast Megrim.

2

Step 2

Cast and activate Memory Jar.

3

Step 3

Each player draws 7 cards.

4

Step 4

At the end of the turn, players discard their hand, triggering Megrim for 14+ damage.

5

Step 5

Use Windfall or additional Jars (via Yawgmoth's Will) to finish the opponent.

⚠ Rules Note

Memory Jar received an emergency ban in March 1999 due to the power of this engine. Windfall is also banned in Premodern.