
Wg
Overview
"This green-white build turns enchantments into raw card advantage, with Argothian Enchantress and Enchantress's Presence drawing cards every time a Sterling Grove, Wild Growth, or Seal of Cleansing hits the table. Sylvan Library, Exploration, and Mirri's Guile sculpt explosive starts, while Solitary Confinement and Elephant Grass buy time behind a resilient lock. Replenish then snaps the whole web of enchantments back from the graveyard, and Words of War or Sacred Mesa converts the engine into a kill."
Game Plan
GW Enchantress Control spends its early turns building a permanent-based permission layer: Seal of Cleansing and Aura of Silence tax and pre-empt the opponent's key spells, while Sylvan Library sculpts the hand turn by turn. Sterling Grove is the connective tissue of the strategy: it tutors for whichever enchantment the board demands and grants all other enchantments shroud from targeted removal, letting the deck assemble its lock pieces without fear. Once Humility lands alongside Powder Keg or Wrath of God, every opposing creature becomes a 1/1 that can be swept at will, and Ivory Mask or Worship seals off the remaining avenues of damage, creating a near-impenetrable fortress.
The win condition emerges from within that fortress: Mobilization converts surplus mana into a stream of vigilant 1/1 Soldier tokens that accumulate into an overwhelming board presence. Humility's continuous effect sets all creatures to 1/1, so the tokens are unaffected relative to everything else, and their vigilance lets them attack while still blocking. Swords to Plowshares handles anything Humility does not neutralize cleanly. When the opponent disrupts the enchantment web through mass removal or discard, Replenish reloads the entire graveyard onto the battlefield in a single four-mana burst, often reconstructing Humility, Sterling Grove, Mobilization, and the protection shell simultaneously. Spirit Mirror provides a secondary win angle that is essentially immune to creature-based interaction, generating a Reflection token that cannot be traded away as long as the enchantment survives.
Key Cards
Core engine & flex
Sample Decklists
Sebastien Dieudonne
Mainboard (60)
$2147Instant (4)
$32.20Sorcery (6)
$681Artifact (3)
$228Enchantment (23)
$340Land (24)
$865Sideboard (15)
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Sébastien Dieudonne
Mainboard (60)
$3540Instant (4)
$32.20Sorcery (3)
$647Enchantment (31)
$577Land (22)
$2283Sideboard (15)
$119Affiliate link. We may earn a commission at no extra cost to you. Details
Archetype Anatomy
Warning: The decklists analyzed for this matrix are over 6 months old. Recent meta shifts may not be reflected here.
Mana Base
Not enough dated decks in this window (2).





